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graph TD
    %% Input Node
    IN([Task Schema v2.0]) --> GATE{Circuit Breaker 
State Check} %% Layer 1: The Circuit GATE -- "backlog | todo | paused | done" --> BYPASS[Circuit Open
Weight 0 / Timer OFF] GATE -- "in_progress" --> ACTIVE[Circuit Closed
Weight 1 / Timer ON] %% Layer 2: The Control Plane Monitors (Parallel Symmetry) ACTIVE --> M_GHOST[Ghost Filter
Value Audit] ACTIVE --> M_EFF[Efficiency Monitor
Budget Audit] ACTIVE --> M_HEART[Heartbeat Monitor
Stagnation Audit] %% Layer 3: Penalty Triggers M_GHOST -- "0 Commits & >0 Hrs" --> P_GHOST[Ghost Penalty: -40 pts] M_EFF -- "Ratio > 2.5" --> P_EFF[Zombie Penalty: -20 pts] M_HEART -- "Index > 3.0" --> P_HEART[Stagnation Penalty: -30 pts] %% Layer 4: Convergence & Aggregation BYPASS --> GCS{Confidence Engine
Base 100 - Σ Penalties} P_GHOST --> GCS P_EFF --> GCS P_HEART --> GCS %% Valid Pass-Throughs (Dotted lines) M_GHOST -. "Valid Output" .-> GCS M_EFF -. "Normal Ratio" .-> GCS M_HEART -. "Active Pulse" .-> GCS %% Layer 5: Final Execution GCS --> EVAL{Is GCS < 50?} EVAL -- Yes --> HALT[Trigger Hallucination Brake
Suppress AI Projections] EVAL -- No --> PASS[Standard Output
AI Summary Generated] %% Design System Classes classDef default fill:#14110f,stroke:#7e7f83,stroke-width:1px,color:#f3f3f4; classDef decision fill:#34312d,stroke:#d9c5b2,stroke-width:2px,color:#d9c5b2; classDef trigger fill:#2a1b1a,stroke:#ff5f56,stroke-width:1px,color:#ff5f56; classDef healthy fill:#18281e,stroke:#27c93f,stroke-width:1px,color:#27c93f; classDef bypass fill:#14110f,stroke:#7e7f83,stroke-width:1px,stroke-dasharray: 4 4,color:#8b949e; class GATE,GCS,EVAL decision; class P_GHOST,P_EFF,P_HEART,HALT trigger; class PASS healthy; class BYPASS bypass;